ENT.Type 		= "anim"
ENT.Base 		= "base_gmodentity2"

ENT.PrintName	= "Big Bomb"
ENT.Author		= "HLTV Proxy"
ENT.Contact		= ""

ENT.Spawnable			= false
ENT.AdminSpawnable		= false

function ENT:PhysgunPickup()
	return false 
end

function ENT:GravGunPickupAllowed()
	return true 
end

function ENT:GravGunPunt()
	return true
end

function ENT:SetupDataTables()
	self:DTVar("Int", 0, "Time")
	self:DTVar("Bool", false, "Armed")
end